Project Eluüne - Character Design - Mycons

Mycons - A unique species of parasitic and semit anthropomorph Funghi from the game.
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I'm unbelievably excited to finally share some of the work I created for Project Eluüne (2022 - 2023).
Project Eluüne was an ambitious, now-cancelled video game envisioned as a team-based,
social auto-battler with RPG elements, set in a sci-fi-fantasy universe called Eleriah.
Developed by Arrivant and built on Unreal Engine 5, it aimed to deliver a rich,
immersive experience where players formed tribes of 5–40 members
to build and manage "StarGardens"—floating land plots serving as social hubs.
Players would strategize, complete quests, and engage in tribe-versus-tribe battles to heal a shattered world,
with gameplay involving creature collection, progression through 20 unique Domains, and cooperative challenges.
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As the Lead Character / Creature Designer, I created over 50 (Yes, fifty!) different characters spread across 8 different species and 20 in-world domains.
On most of the characters, I was involved from the first thumbnail sketch to the final rendered concept sculpt. As the Lead Artist, I ensured a cohesive art style, scheduled tasks across the team, and mentored artists by providing regular feedback and paint-overs/sculpt-overs. Through our design work, we would directly influence gameplay by storyboarding attacks and abilities, or adding specific assets and anatomical features that would define the player types (tank, dps, healer, etc) of the characters.
It was an incredibly creative, ambitious, challenging, and rewarding project.
The amount of trust my friends at Terraform and the lovely people at Arrivant have put into me and my vision for this world was incredible, flattering and humbling. Though the project didn’t see the light of day, I’m proud of the creativity and heart of the team that went into every detail.

Creative Direction by Finnian Macmanus: https://www.artstation.com/fmacmanus

Art direction by Alec Palacios: https://www.artstation.com/agp

Based on Original IP and direction by Project Eluüne

comparison to level 1 unit

final design

final design

all the characters in the game were supposed to have a pointcloud look at some point, lookdev explorations

Lughtbulb Mycon idea

Lughtbulb Mycon idea

mycon lightbulbb

mycon lightbulbb

very first design sketches for the Mycon Race

very first design sketches for the Mycon Race

very first design sketches for the Mycon Race

very first design sketches for the Mycon Race